Understand. Make. Study.
Then ask again.
I combine theories of cognition and behaviour with models, simulations, and human-in-the-loop experiments. Building research environments lets me make assumptions explicit, manipulate conditions, and examine how attention, decisions, and coordination unfold over time. Each stage can send me back to rethink the last.
- 01Desk Research
- Exploring concepts, existing evidence, and open questions to understand the problem, challenge assumptions, and identify a useful direction for inquiry.
- 02Iterative Design
- Tinkering with possible approaches through sketches, low-fidelity prototypes, and feedback—making ideas tangible enough to question, compare, and refine.
- 03Modeling & Simulation
- Representing tasks, system behaviour, and coordination processes through computational models and simulations. High-fidelity web and VR environments make it possible to manipulate conditions and study continuous feedback between people and systems.
- 04Experimental Design
- Defining tasks, conditions, and measures that address the research question, combining methods such as eye tracking, behavioural logging, performance measures, and participant reports.
- 05Human-in-the-loop Studies
- Bringing people into the environment to study how they interact, adapt, and make decisions as demands change, including moments of interruption and recovery.
- 06Data Analytics
- Combining gaze, interaction, performance, and participant feedback to examine behavioural strategies and change over time. Statistical analysis, temporal modelling, and visualisation help assess uncertainty and identify patterns that aggregate measures can miss.
I aim to make the experimental tools I build reproducible and reusable, so that questions and findings can be examined beyond the setting in which they first emerged.